Author: laenog_qf4pqg

  • 🎥 We are currently developing and recording a series of MOOCs across all partner countries!

    🎥 We are currently developing and recording a series of MOOCs across all partner countries!

    🎥 We are currently developing and recording a series of MOOCs across all partner countries!

    These online courses are designed to:
    ✔️ Help parents and teachers understand toxic behaviours in gaming
    ✔️ Provide strategies to prevent and manage them
    ✔️ Support young people in building healthier online habits

    🌍 Education is key to creating safer gaming communities.

  • LAENOG participated in “Un Café con Cassey”

    LAENOG participated in “Un Café con Cassey”

    LAENOG participated in “Un Café con Cassey”, a popular interactive program hosted by journalist Cassey Moreno and broadcast through Radio Chiriquí from the city of David, Panamá.

    During the one-hour program, we joined a community-focused conversation on a topic that is increasingly relevant for families: the use of gaming devices by children and adolescents. This opportunity allowed us to connect with the community, raise awareness among parents and caregivers, and highlight the importance of guiding younger generations toward a safer and more responsible digital environment.

    Thank you to Cassey Moreno and Radio Chiriquí for providing this valuable space for dialogue and education.

  • Dr. Mateusz Tomanek took part in the Zarządzanie w Sporcie conference organised by the Jagiellonian University in Kraków

    Dr. Mateusz Tomanek took part in the Zarządzanie w Sporcie conference organised by the Jagiellonian University in Kraków


    Dr. Mateusz Tomanek from the Faculty of Economic Sciences and Management at Nicolaus Copernicus University in Toruń took part in the Zarządzanie w Sporcie conference organised by the Jagiellonian University in Kraków.

    His presentation focused on the “LAENOG project” – “Latin American European Network in Social Support for Online Gaming” – which works to make online gaming safer and more positive for young people. The project supports young players, parents, and educators by developing educational tools, sharing knowledge, and raising awareness about toxic behaviour in gaming.

    LAENOG shows that gaming is not only entertainment — it is also a space where education, teamwork, digital skills, and responsibility really matter.

  • 🎮🌍 Building safer online gaming communities

    🎮🌍 Building safer online gaming communities

    Between 11–13 May 2026, the @LAENOG consortium gathered in the historic city of Toledo, Spain, for an intensive Transnational Meeting focused on the next phase of the project: developing innovative educational tools to tackle toxic behaviours in online gaming.

    Over three days, Universidade de Lisboa Team (Instituto Superior Técnico and FMH) and partners from Europe (Uniwersytet Mikołaja Kopernika w Toruniu and Universidad de Castilla-La Mancha) and Latin America (Brazil- UFRJ – Universidade Federal do Rio de Janeiro and Universidade do Estado do Rio de Janeiro, and Panamá Universidad Tecnológica de Panamá and @UDELAS worked collaboratively on:
    ✅ The launch and structure of the upcoming LAENOG MOOCs for young gamers, parents, and educators
    ✅ AI-supported multilingual audiovisual production and subtitling workflows
    ✅ The development of the Moodle e-learning platform and H5P interactive activities
    ✅ Dissemination strategies and impact monitoring
    ✅ Coordination of the next deliverables and milestones across all Work Packages
    One of the most inspiring moments was seeing how research findings from nearly 1,000 survey responses are now being transformed into practical learning modules designed to promote healthier, safer, and more inclusive gaming environments.
    A special thank you to the incredible team from University of Castilla–La Mancha for the excellent organization, hospitality, and warm welcome in Toledo. Your dedication created the perfect environment for collaboration, creativity, and innovation. Thank you so much Leonor Gallardo Guerrero and Daniel Duclos Bastías, and Team Grupo IGOID – IGOID SPORTEC.

    We are also excited to announce that the next LAENOG Transnational Meeting is planned for 2027 in Rio de Janeiro 🇧🇷 (UERJ and COPPEAD UFRJ) — another important milestone for strengthening cooperation between Europe and Latin America through education, research, and digital innovation.

    At LAENOG, we believe that every match is more than just a game — it is also a social and emotional space shaped by players’ behaviours and communities. Together, we are working to make online gaming safer for future generations.

  • LAENOG meeting at UCLM

    LAENOG meeting at UCLM

    🚀Starting today, the University of Castilla-La Mancha (@uclm_es) is hosting and organizing the in-person meeting for the LAENOG project (Latin American European Network in Social Support for Online Gaming – @laenog.erasmus), an initiative funded by the Erasmus+ program.

    During this meeting, partners who have traveled from Portugal, Poland, Panama, and Brazil will come together to jointly advance the development of key project activities👇🏻

    🖥️Throughout the various working sessions, topics related to project management, the development of training content and MOOCs, dissemination strategies, and the strengthening of LAENOG will be addressed, thereby consolidating an international network committed to social support and the responsible use of online gaming within the higher education sector.

    💡This in-person meeting represents a key opportunity to strengthen collaboration among institutions, align strategies, and continue building a shared project based on innovation, knowledge exchange, and intercontinental cooperation.

    🔗 More information about the project: https://laenog.com/

  • 📢 LAENOG at COPA Technology Camp 🇵🇦

    📢 LAENOG at COPA Technology Camp 🇵🇦

    LAENOG took part in the COPA Technology Camp, an outreach initiative designed for secondary school students.

    During the event, we engaged with more than 200 students from 10th, 11th, and 12th grade, introducing them to the LAENOG project and opening a conversation about the reality of toxic behaviors in online gaming.

    Our team discussed how these behaviors impact players and gaming communities, and how LAENOG works to identify, understand, and support young people in overcoming toxic patterns in digital environments.

    💬 By creating space for dialogue and awareness at an early stage, LAENOG continues its mission to promote healthier gaming experiences

  • 🎮 Worried about your child’s behavior in online games?

    🎮 Worried about your child’s behavior in online games?

    @laenog.erasmus

    🎮 Worried about your child’s behavior in online games? Have you heard them using insults, racist or sexist language while gaming? These are examples of toxic behaviors – and some forms of toxicity (like trolling, griefing, or flaming) may be happening without you even realizing it. 🚨 Toxicity is growing in online games, creating hostile environments and harming players of all ages. The LAENOG Project is here to support families in creating safer, more inclusive gaming experiences. ✅ Your child can take a self-assessment survey at laenog.com to discover how they score in different toxic behavior categories. Want to learn how to protect and guide your children in the gaming world? 👉 Follow us and visit laenog.com for tools, tips, and resources. #LAENOG #SaferGaming #DigitalInclusion #DigitalCitizenship

    ♬ original sound – laenog.erasmus

    Have you heard them using insults, racist or sexist language while gaming? These are examples of toxic behaviors – and some forms of toxicity (like trolling, griefing, or flaming) may be happening without you even realizing it.

    🚨 Toxicity is growing in online games, creating hostile environments and harming players of all ages.

    The LAENOG Project is here to support families in creating safer, more inclusive gaming experiences.
    ✅ Your child can take a self-assessment survey at laenog.com to discover how they score in different toxic behavior categories.

    Want to learn how to protect and guide your children in the gaming world?
    👉 Follow us and visit laenog.com for tools, tips, and resources.

  • 🎮✨ LAENOG at UERJ: building a safer and more inclusive digital future

    🎮✨ LAENOG at UERJ: building a safer and more inclusive digital future

    The LAENOG Project – Latin American & European Network in Online Gaming team recently met at the State University of Rio de Janeiro (UERJ) to review the progress of the acquisition and installation of equipment for the creation of a MOOC room, sponsored by the project.

    💡 This new facility will allow students and professors at UERJ to benefit from innovative technological resources and an interactive online teaching methodology, reinforcing LAENOG’s commitment to inclusive and accessible digital education.

    🔎 Raising awareness, researching, and acting against online gaming toxicity

    During the visit to Rio de Janeiro, we also presented the LAENOG Project to students, as part of the congress “Digital Violence in Games: From the Classroom to the Online Environment”.LAENOG studies online toxicity through an intercultural lens, identifying key differences:

    • Latin America → more collectivist and hierarchical cultures, where competitiveness can be perceived as a sign of status.
    • Europe → more egalitarian and decentralized societies, with lower tolerance for discriminatory behaviours, particularly related to gender.

    Understanding these differences is essential to designing effective and context-sensitive strategies.

    📢 Call to Action

    One of the pillars of the project is listening to the gaming community. We invite all players aged 14 to 18 to take part in our survey on toxic behaviours in online gaming.

    👉 Survey available here: https://laenog.com/self-assessment/
    By completing it, you immediately receive your results in an interactive dashboard.

    Your voice is key to building better tools and creating healthier digital environments.

    💬 The future of gaming depends on all of us.
    At LAENOG we believe that every action, every choice, every intervention matters.
    Together, we can transform online games into spaces of respect, creativity, and inclusion.

  • 📢✨ LAENOG proudly participated in the 2nd International Congress on Mental Health and Human Development (CISMDH)

    📢✨ LAENOG proudly participated in the 2nd International Congress on Mental Health and Human Development (CISMDH)

    📢✨ LAENOG proudly participated in the 2nd International Congress on Mental Health and Human Development (CISMDH), presenting two scientific posters! 🌍🎓

    🔹 Behavioral Analysis of Online Video Game Users in Competitive Environments – A Pilot Study (LAENOG Project)

    👾 Findings reveal toxic behaviors such as trolling and flaming among young players, highlighting the need for schools and families to work together in fostering healthier digital habits.

    🔹 Physical Activity and Screen Time in Children and Adolescents: A Systematic Review

    ⚽📱 Evidence shows that regular physical activity is a key strategy to reduce screen time and prevent health risks linked to sedentary lifestyles in childhood.

    💡 These studies reinforce LAENOG’s commitment to exploring the impact of digital technologies and promoting physical, psychological, and social well-being among young people.

    📍 Presented at the 2nd CISMDH ➝ @cismdh_ powered by Empoderadas.

  • 🎮 Do you play online games? This message is for you.

    🎮 Do you play online games? This message is for you.

    @laenog.erasmus

    🎮 Do you play online games? This message is for you. The LAENOG project is researching why toxic behaviors arise in games: why they happen, how they manifest themselves, and how we can better manage them. Want to help the community grow? 👉 Fill out the questionnaire: laenog.com/self-assessment/ Share with your friends – every response matters! #LAENOG #Esports #GamingCommunity #InternationalCollaboration #ErasmusPlus #CBHE

    ♬ original sound – laenog.erasmus

    The LAENOG project is researching why toxic behaviors arise in games: why they happen, how they manifest themselves, and how we can better manage them.

    Want to help the community grow? 👉 Fill out the questionnaire: laenog.com/self-assessment/

    Share with your friends – every response matters!